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Top: Computers: Programming: Games: Libraries:


See Also:

  • - A Visual Basic/C++/.NET isometric/2d game engine. [Commercial]
  • - A game engine specially created to produce adventure games targeted to devices supporting MIDP 2.0 under Java microedition. [Open source, GPL]
  • - Offers a freeware Java software capable of building and running multiplayer adventure games, playable with any browser. Several multiplayer games are available for free as a demo.
  • - OSDL, a free portable high-level open-source library for multimedia and game programming.
  • - Vehicles dynamics and damage modelling SDKs. Vehicle sample packs.
  • - A complete development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.
  • - A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]
  • - A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.
  • - A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
  • - Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available.
  • - A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]
  • - libCON DirectX C++ libraries and ColDet collision detection libraries. Documentation, tools, code examples, and game skeletons available.
  • - An easy-to-use 2D game engine. It can be used in any programming language suppoting COM.
  • - A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial]
  • - For the creation of 2D-platform and action-arcade games in C++ for the DJGPP v2.0 compiler. [Open Source]
  • - Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial]
  • - Develops game software technologies which are licensed by primarily by video game companies.
  • - A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms.
  • - MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MI
  • - A generic armored combat system.
  • - A (commercial) free and open source realtime 3D graphics engine and SDK.
  • - A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL]
  • - A complete toolkit to create games for handheld devices. [Free for non-comercial use]
  • - A Java library for creating 2D games. [Freeware]



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