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Personal Pages Games Programming
Personal Pages Games Programming
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See Also:
- Apparition - 3D first person shooter engine in develpement. Also photos, photography blog.
- About, CV. C/C++ Visual Basic game programming articles. OO game programming tutorial. OpenGL and natural language projects. Games with C++ sources.
- Development diary and examples of games programming, OpenGL rendering and physical simulations.
- Games, Ggame Maker examples, editable GM files and other GM links. There are also a miscellaneous page.
- Profile, portfolio and download sections, all related to computer science and game development.
- Collection of articles that discuss various aspects of developing software and games. Book reviewes.
- Archive of author's OpenGL demos and games. Lip sync thesis and demo.
- Programming and game programming related articles, tutorials, free source, download of self written programs.
- OpenGL text renderer C++ class library. Live developer feed.
- An abundant collection of original creations using various media. Particularly focusing on drawing and animation. Also programming and games, including source code.
- Offers free web design, OpenGL and HTML tutorials and free games. Music favorites.
- Bio, pictures, music. Phisically based modeling resoreces. Demos.
- Games and utilities with source code (C++). Game programming related links.
- Home of Jeff's Platform Game Engine. Macromedia Director open source code.
- Notes on computational geometry, graphics algorithms, and mathematics of graphics and game programming. Some of art and textures too.
- Games and libraries made by author, most of them making use of the Allegro library. There's also some source code from unfinished projects.
- Imnes' homepage. Information, tutorials, and links relating to games and game programming and development.
- Personal web page of 3D game programmer.
- Chess, computer chess, programming, algorithms, AI, and connect 4. Free download of source code and games.
- Author of technical books relating to game programming and other topics. Free games and example source code available for download.
- About, contact information and skills. Resume. Portfolio and artworks. C/C++ graphics related sources. Documents.
- Game previews and programming links.
- Introduction. JavaScript games downloads. Author's Windows and DOS programs. Music composed by author.
- GameMaker related resouces, examples, downloads, links. Tankz game (freeware).
- Game projects with sources. C++ tutorials. Downloads.
- BSP and portal demos with sources. Probba: a portal-BSP engine. Rigid body dynamics simulator. 3D graphics programming links.
- A online resume, personal page, and game design page. Artworks, poetry.
- Projects, demos, source code, and tutorials demonstrating techniques and algorithms used in real-time physics-based games and simulations. Polemic, perspectives, links, and an all around good time for those seeking enlightment through code.
- Game programming and graphics programming projects (DOS, Java, OpenGL, Direct3D based). Online resume and downloadable samples and screenshots.
- Information on programming and projects author have finished or working on, with a focus on game development.
- Resume. Graphics and game related downloads (some with sources). Links.
- Homemade application downloads, details on how to edit levels in Red Stroms Rogue Spear, some open source code in C++.
- Site is dedicated to DirectX, Arcade Games, and TrueSpace. Tools, demos and games with sources. How-To sections. Homepage author's book "DirectX 8 and Visual Basic Development" with table of content and related sources.
- Author's game downloads. Win32 tutorials in persian language. Links.
- Emmanuel Icart is a developer and publisher of several freeware games for Windows and game design software.
- Creating games using Delphi. Includes tutorials, projects and links to other resources.
- Dedicated to personal programming projects with a forum based community that holds debates and creates sprite comics. Site provide game resources such as sprites and sound effects, and programming tutorials.
- CV. Programming (AMOS, BlizBasic). Tic Tac Toe and Tetris game for AMOS with sources. Amiga, Nintendo, Sega, Spectrum game screenshots and some game downloads. Photos.
- Pages Sergey Anisimov for games development on BC ++ VESA.
- Personal biography. Resume. Photo and screenshot gallery. Tools for game programmers.
- Contains demos and code for those wishing to learn more about programming video games and realtime 3D. Also contains Kevin Ng's CV.
- SDLMappy library which permits to use 2D maps created by Mappy (a 2D tiles based maps editor created by Robin Burrows). The Mappy program compiled for Linux. SDLSprite library, it permits to easily handle sprites. Soon, a library named LFGPhysics. It
- Programming tutorials geared mainly towards game programming, and discussion forums. Research interests (biophysics). Writing.
- Games and other programs developed by author using DIV games studio.
- Articles and opinions on Game Design by someone in the business for 17 years.
- Games, game programming and development, Also Dragonball Z and other game sections. Flash movies/games.
- Tools for Quake 3 Arena with VC++ source code available. The Argus source includes the Quake DM3 format.
- For amateur programmers who are interested in learning a language, or honing their skills.
- devoted to the C++ and Windows ventures and projects of Reid Howard.
- Games information and source code.
- Programming in BASIC (3D).
- OpenGL game FALLEN (new 3d stylistic Tetris Clone). BreakoutX is a 3d rendition of the Breakout game. Examples of creating OpenGL and console applications using C#.
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