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Design and Development Text Adventures Adventure
Design and Development Text Adventures Adventure
  @Intermall |
Standard Listings
See Also:
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- Promotes the translation of interactive fiction games into other languages. FAQ, translated games, want list, and translators.
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- A list of people who are willing to work with others to create Interactive Fiction.
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- The full book by Tim Hartnell.
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- The theory of adventure game and interactive fiction design, from elements such as puzzles to game analysis.
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- Interview with a Player Extraordinaire.
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- An article by Michael Berlyn and Marc Blank.
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- This document introduces the concept of exposition in interactive fiction, and offers three versions of the same brief interactive fiction text, so that you may experience interactive exposition for yourself.
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- Information on playing and developing interactive fiction.
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- A guide on how to create believable NPCs.
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- Covers topics from interactive fiction design to Inform implementation.
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- Some handy tips about picking which language to use when writing a text adventure.
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- Company dedicated to distributing feelies for shareware and freeware interactive fiction.
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