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Design and Development Text Adventures Adventure


Design and Development Text Adventures Adventure

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Top: Games: Video_Games: Adventure: Text_Adventures: Design_and_Development:


See Also:

  • - Promotes the translation of interactive fiction games into other languages. FAQ, translated games, want list, and translators.
  • - A list of people who are willing to work with others to create Interactive Fiction.
  • - The full book by Tim Hartnell.
  • - The theory of adventure game and interactive fiction design, from elements such as puzzles to game analysis.
  • - Interview with a Player Extraordinaire.
  • - An article by Michael Berlyn and Marc Blank.
  • - This document introduces the concept of exposition in interactive fiction, and offers three versions of the same brief interactive fiction text, so that you may experience interactive exposition for yourself.
  • - Information on playing and developing interactive fiction.
  • - A guide on how to create believable NPCs.
  • - Covers topics from interactive fiction design to Inform implementation.
  • - Some handy tips about picking which language to use when writing a text adventure.
  • - Company dedicated to distributing feelies for shareware and freeware interactive fiction.



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