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Software Computational Geometry Geometry
Software Computational Geometry Geometry
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See Also:
- Mesh generation in 2D and 3D on Unix and NT, and related software by Steven Vavasis.
- A program for exploring topological knots and knot-like objects in a 3-D rendered environment offering stills, animated knots (including dynamic forces) and demos. Aimed at mathematician and artist alike.
- A simple C++ R-tree implementation with Segment Incidences Detector as an application.
- Gmsh is a three-dimensional finite element mesh generator, primarily Delaunay, with built-in pre- and post-processing facilities. Gmsh is freely available for Windows and most UNIX platforms.
- Frequently Asked Questions in Polyhedral Computation.
- A collaborative effort to develop a robust, easy to use, and efficient C++ software library of geometric data structures and algorithms.
- J-D. Boissonnat et al.'s code for Delaunay meshing in 2 and 3 dimensions in C++.
- By Martin Held. Copes with polygons with holes and degeneracies/self-intersections; based on repeatedly clipping ears. Source code on request.
- Jeff Erickson's links to freely available implementations of geometric algorithms and software.
- A Free Surface Reconstructor which turns unorganised point clouds to surfaces. Variety of Output Formats. (Surface Reconstruction Software)
- Fast and robust C++ code available under GNU license. Handles arbitrary dimensions, and has high numerical stability.
- Links to Surface Reconstruction software, papers, people.
- Produces commercial software that creates a surface model out of a pointcloud or polymesh [Balingen, Germany].
- GDSII viewer + Algorithms for 2d polygon boolean operations, C++ source code
- Two Java applets for editing polygons and point sets for input to computational geometry software.
- FastGEO, A computational geometry library written in the object pascal language.
- Free interactive program for modelling liquid surfaces shaped by various forces and constraints, e.g., minimal surfaces (bubbles). Applies gradient descent to minimize energy. Available for most platforms.
- Lot of categories and links.
- Dave Eberley's Code Page: Includes lot of Code that you might need while writing a Computational Geometric Software
- C code for orientation and incircle tests using adaptive-precision floating-point arithmetic
- Open-source library for manipulating 3D triangular surface meshes. Delaunay triangulations, robust geometric predicates, robust boolean set operations on surfaces, surface refinement and coarsening, level-of-detail, k-d trees, volume and curvature, strip
- Source code, explanations, file formats, and examples of the Edgebreaker compression and decompression techniques.
- A tool for the algorithmic treatment of polytopes and polyhedra.
- Professional C++ mesh generators. Includes product information and news releases.
- Ken ClarkSon's convex hulls, Delaunay triangulations, alpha shapes calculator in C
- Jonathan Richard Shewchuk's Two-Dimensional Quality Mesh Generator and Delaunay Triangulator.
- Computes convex hulls, Delaunay triangulations, Voronoi diagrams, half-space intersections about a point, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions.
- Summary of major CG problems and implementations of their solutions
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