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Higher Dimensional Geometry Math
Higher Dimensional Geometry Math
  @Intermall |
Standard Listings
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- Visual and mathematical descriptions of higher dimensional objects, with Java applets for displaying and rotating images such as Steiner surfaces, Klein bottles, and minimal surfaces.
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- Philosophy, math, and cosmology related to the fourth dimension.
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- Mathematical and computer programming oriented approach. Discusses wireframe rendering and ray-tracing.
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- A discussion of rotation, levitation, wheels, and bodies of water. Classification of "rotatopes" (cubes, spheres, and cylinders), and a Java applet to visualize projections and intersections of the shapes. Includes book reviews, a glossary, link
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- The world of higher dimensions in math, physics, history and culture. Books, games and links.
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- List of links to sites on people, books, art, java applets, games, and general information on the fourth dimension.
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- Focuses on helping the reader to conceive of the fourth spatial dimension, and in particular discusses hypercubes and hyperspheres.
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- A short introduction to the fourth dimension, plus a hypercube java applet game.
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- Tutorial which aims to give readers an understanding of the fourth dimension by having them use a java applet to rotate a cube and a hypercube to see multiple views of the shapes at once.
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- Introduction to dimensions, multi-dimensional geometric units, and formulas for calculating higher-dimensional phenomena.
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