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Sculpture and Art Geometry Math


Sculpture and Art Geometry Math

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Top: Science: Math: Geometry: Sculpture_and_Art:


See Also:

  • - The art and tensegrity sculptures of Ken Snelson.
  • - Includes image galleries of 3-D images, a paper on tactile geometry, resume, virtual reality project and diversions.
  • - Mathematical balance between the forces of compression and tension expressed as sculpture [site needs Java].
  • - The web site to explore the great M.C. Escher artworks. Each image has commentary and a zoom mode.
  • - Full explanatory diagrams for constructing your own rose window, ogee arch, and trifoil tracery.
  • - Computer Graphics, Art, Math, Geometry, and Abstract Sculpture are closely related. These activities are trying to transcend the boundaries between the fields. With images of models and sculptures.
  • - The geometric sculpture of George W. Hart displays the beauty of mathematical forms in various media.
  • - Polyhedral sculptures for sale. Also includes his memoirs of making polyhedral models, math references, and his art school thesis.
  • - Richard Hawkins' digital archive.
  • - Photos of sculptures by John Robinson, and description of the mathematics behind them by Ronnie Brown.
  • - Home made polyhedra and other constructions with interesting structural properties, specifically tension and rigidity.
  • - A sculpture representing research results on the number of hands that a robot would need to assemble collections of simple geometric objects.
  • - Knots, surfaces and fractals.
  • - Explore complex geometric structures based upon the 'basic joint'; an interconnectable joint composed of four intersecting sets of three triangular prisms. Includes assembly instructions, sculpture photographs and interactive virtual 3D models.
  • - A lesson plan. Constructs a geometric motif from Islamic art, and gives its cultural context.
  • - A personal journey through aspects of geometric art with particular reference to Islamic design. The site includes full descriptions and methods for building often complex structures.
  • - Includes photos of knots and tangles, mathematical models of surfaces, and stereolithography models.
  • - A collaborative project that brings together mathematicians from Hewlett-Packard's Basic Research Institute (BRIMS) with artists, attempting to create a synthesis of their ideas. Includes a gallery, events calendar, and discussion articles.
  • - Spatial designs by Vedder Wright.
  • - Generalization of 2R-curves (hypotrochiods and epitrochoids). Create line-art images by setting variables for a hypothetical planet, moon and satellite.
  • - Collaborative project between Maths and Art departments of East Carolina University. Gives their approach to fractals, tessellation, and topology, with some links.
  • - Gives explanation of the superformula used to create various images, which is based on equations by Johan Gielis. Page includes galleries and shareware software downloads.



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